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Original sin 2 lone wolf
Original sin 2 lone wolf







original sin 2 lone wolf

You will still be overall better off than if you were trying to solo without this mod though.Įdits the character presets, the specific values mentioned, and the GLO_origins story code. Only some changes will affect an existing save you will not get given the talent, you will not gain the extra points from levels already gained, and you will keep any existing party members but will be unable to get them back if you let them go (or if a particular point of the story lets them go for you). Many of the changes are not tied to the Lone Wolf talent itself (including the 1 person limit), so do not enable this mod unless you are wanting to do a one person playthrough. Gain a talent point every 3 levels, up from every 5.Ĩ ap per turn and max 10, up from 6 and 8.īalance may be way off, feedback appreciated. Gain a civil ability per level, up from 1 every 4 (or 5?) levels.

original sin 2 lone wolf

(Then x2 from Lone Wolf)Ĭombat ability points remain the same, 1 per level is apparently the maximum. (says 50% in tooltip but is 100%)ģ Attribute points per level, up from 2.

original sin 2 lone wolf

Lone Wolf grants +100% Armour and Health, up from 30%. A small mod designed for a true Lone Wolf playthrough.









Original sin 2 lone wolf